Whenever an army is destroyed, there is a 5% chance for the general leading that army to be killed as well. Disengaged armies are half as likely to be selected as the target of an enemy army. Disengaged armies cannot return to the frontline but can still be attacked by enemy armies and destroyed. Armies below 50% health may also disengage from battle this moves them from the frontline area to the reserve area. Excess armies are initially placed in a reserve area behind the frontline and replace any disengaged or destroyed armies as combat progresses.Įach day, each army engaged in combat deals its health and morale damage to a randomly selected enemy army armies with less than 50% health are twice as likely to be selected. The number of armies that can be engaged in combat on either side is five plus one-fifth of the planet size.
Ground combat takes place between the world owner's armies and the invader's armies. Orbital Bombardment Damage taken from enemy fleets can be reduced by the following:Īlthough secondary to space battles, ground warfare is a vital aspect of many wars. Orbital Bombardment Damage dealt to enemy planets can be increased by the following: Does not cause Terror Bombing opinion if successfully abducted.Species with Displacement, Neutering or Extermination species rights will still be killed.